Order/Chaos
Priority
Dire Marsh
In Dire Marsh, trigger alarms by hacking a terminal in Complex. Acquire credentials from the responding Commander in order to download encrypted data in Maintenance.
In a single run:
Trigger alarms in south Complex by hacking a terminal [1]
150
Acquire Security Commander credentials [1]
150
Download data from terminal inside south Maintenance [1]
150
Protect/Destroy 1/5
Priority
Dire Marsh
In Dire Marsh, disrupt the UESC's experiments by destroying lab equipment in Quarantine. Steal a sample of the biohazard, then deliver it to a DCON.
In a single run:
Destroy the bio-sample analyzer inside west Quarantine [1]
150
Acquire UESC Biohazard Sample [1]
150
Deliver sample to DCON [1]
150
Run/Hide 1/6
Priority
Dire Marsh
In Dire Marsh, acquire Chem Grenades from a UESC Stockpile in Maintenance. Use the Chem Grenades to destroy the UESC's lab equipment under AI Uplink.
In a single run:
Acquire Chem Grenades from a UESC Stockpile in Maintenance [1]
210
Use Chem Grenades to destroy lab equipment under AI Uplink [3]
210
Truth/Lies 1/6
Priority
Outpost
In Outpost, acquire a transponder in Flight Control. Hack the transponder to infect it with MIDA malware, then upload the malware to UESC dropships outside of Flight Control.
In a single run:
Acquire a Transponder from second-floor Flight Control [1]
270
Hack Transponder at first-floor terminal in Flight Control [1]
270
Upload malware to dropships outside of Flight Control [2]
270
Heads/Tails
Standard
toe the bottom line // blood money // make them pay
Activate guarded exfil [1]
60
Eliminate UESC [Elites++] [20]
60
Fire/Fuel I
Standard
MIDA encourages violent provocation, the louder the better. Explosive damage can be caused by equipment like Frag Grenades, Claymores, Trap Packs, and some Runner shell abilities.
Deal explosive damage to UESC or Runners [100]
60
Defeat hostiles without dying [Runners++] [3]
60
Rip/Tear
Standard
rip through them // send a message // more personal
Ballistic weapon eliminations [8]
60
Eliminate UESC [10]
60
Consume/Control
Standard
take it back // new gold rush // they stole it first
Eliminate hostiles [Runners++] [5]
60
Murder/Take
Standard
pack in, pack out // takers keepers // red in tooth
Eliminate UESC [10]
60
Loot containers for MIDA [10]
60
Smash/Grab I
Standard
Cause chaos by smashing window glass, breaking vents, and setting off explosive barrels.
Break windows [5]
60
Us/Them I
Standard
MIDA is looking for Runners to prove they can hold their own in a run without getting taken out. Defeated Runners grant more progress.
In a single run:
Defeat hostiles without dying [Runners++] [3]
60
Consume/Control I
Standard
Find and loot containers for MIDA, especially Locked Containers and Munitions Crates. Any UESC that get in the way are fair game.
Defeat UESC [10]
60
Loot containers [MIDA preferred++] [10]
60
Stand/Fight I
Standard
Prove yourself to MIDA by taking out hostiles without being defeated. Defeated Runners grant more progress.
Defeat hostiles [Runners++] [5]
60
Escape/Defy I
Standard
Some exfils are guarded by dedicated UESC units. MIDA wants you to take out the UESC stationed at one of these specialized exfil points.
Activate a guarded exfil [1]
60
Defeat UESC [Elites++] [20]
60
Justice/Revenge I
Standard
MIDA's been in conflict with the UESC for centuries. They're asking Runners to take on the UESC with ballistic weaponry.
Defeat hostiles with a ballistic weapon [8]
60
Defeat UESC [10]
60
Spark/Ignite I
Standard
MIDA is requesting DCON deliveries of compound Salvage, which can be found in Complex in Dire Marsh, as well as in Airfield in Outpost.
Defeat hostiles with explosive equipment [Runners++] [2]
60
Deliver compound Salvage to DCON [higher rarity++] [4]
60
Reclaim/Resist I
Standard
MIDA is requesting DCON deliveries of lens Salvage, which can be found in Quarantine in Dire Marsh. DCON locations are visible on your map.
Deliver lens Salvage to DCON [higher rarity++] [4]
60
Unlock/Unleash I
Standard
MIDA has a special interest in Locked Containers. Find a key in the vicinity and take what you can. Keep an eye out for red smoke to lead you to caches.
Loot Lockboxes [1]
60